Spaceflight

Spaceflight

Last update 13.12.2024

The flight of a spacecraft is the only way to travel through space.

To begin a flight, simply click on the target object and select the "Approach" option.

For travel to locations without objects, the Vector Flight function is available. Once activated, you can select horizontal and vertical positions within reachable space. The same procedure can be used for longer distances, with the destination being set through the Sector Map.

The weight of the ship, including crew and cargo, significantly affects its maneuverability and thus its flight time.

Faster-than-light travel (WARP)

Humanity has learned from the signals how to drill temporary holes in space-time using energy. A ship can fall into these holes, allowing it to travel from point A to point B faster-than-light without violating the laws of physics.

To drill such a space-time hole, a ship requires a device known as WARP.

The energy required to drill a stable space-time tunnel depends on the mass of the ship, the efficiency of the device, and the length of the tunnel. There is a basic constant of energy required to break through the hole, which depends on the mass of the object that must pass through it. Additionally, energy is needed for drilling the tunnel, again depending on the ship's mass. These complex equations are calculated by the ship's onboard computer, which always provides the total energy required for the journey.

Energy per tunnel length:

E = m k × lengthkm

Energy to break through space-time:

E = m k

Technically, the ship must first gain speed and direction (movement vector) before creating the tunnel, in order to enter the space-time crack located in space. Once it enters the tunnel, it falls through space-time in the vector it entered the tunnel with. "Speed of movement outside of space-time," if such a term can be used, is always constant. The entry speed is only important for determining the direction of the drilled tunnel, and thus its value is not decisive. However, it must always exceed the minimum value to ensure the passage through the space-time crack does not take too long and damage the ship's integrity.

If the energy is insufficient for the entire journey but high enough to break through space-time, a shorter tunnel can be drilled. If the energy is insufficient to break through space-time, no tunnel will form.

If the ship wishes to exit the tunnel before reaching its end, it simply needs to deviate from its path. This will bring the ship partially back into normal space, where it will have zero velocity. The amount of energy needed to maintain a larger tunnel grows exponentially, so the tunnel will immediately collapse. The ship will then appear in a stationary state at a point in the journey corresponding to the ratio of the traveled distance in the tunnel.

Despite all assumptions, traveling through a space-time tunnel (warp) is proven and safe.

 

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